Academic challenges as part of capstone project resilience training

Jacob J. Greeff, A. Nel, Reolyn Heymann, Johnson Carroll
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引用次数: 1

Abstract

Capstone projects are the projects students undertake during undergraduate studies where they serve as the final gatekeeping process in engineering degrees to ensure students have the ability to leverage all of the knowledge they have gained in the solving of an open ended problem. As part of a larger project to improve the experience of students in a capstone project module, a challenge-based system has been implemented with inspiration taken from the Superbetter approach. This paper introduces the wider project context, presents the three design cycles the challenge system went through and presents results. In this paper it is shown that the implementation of the artefact was ultimately not a success, and the reasons for this are explored and recommendations for the implementation of similar systems in the future in other contexts are presented.
作为顶点项目弹性训练的一部分的学术挑战
顶点项目是学生在本科学习期间进行的项目,它们是工程学位的最后把关过程,以确保学生有能力利用他们在解决开放式问题时获得的所有知识。作为一个更大项目的一部分,以提高学生在顶点项目模块中的体验,基于挑战的系统已经实施,灵感来自Superbetter方法。本文介绍了更广泛的项目背景,介绍了挑战系统经历的三个设计周期,并给出了结果。在这篇文章中,它显示了工件的实现最终不是成功的,并探讨了其原因,并提出了未来在其他环境中实现类似系统的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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