Exploring the Design of Audio-Kinetic Graphics for Education

Annika Muehlbradt, Madhur Atreya, Darren Guinness, Shaun K. Kane
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引用次数: 7

Abstract

Creating tactile representations of visual information, especially moving images, is difficult due to a lack of available tactile computing technology and a lack of tools for authoring tactile information. To address these limitations, we developed a software framework that enables educators and other subject experts to create graphical representations that combine audio descriptions with kinetic motion. These audio-kinetic graphics can be played back using off-the-shelf computer hardware. We report on a study in which 10 educators developed content using our framework, and in which 18 people with vision impairments viewed these graphics on our output device. Our findings provide insights on how to translate knowledge of visual information to non-visual formats.
教学用声动图形设计的探索
由于缺乏可用的触觉计算技术和创作触觉信息的工具,创建视觉信息的触觉表示,特别是运动图像,是困难的。为了解决这些限制,我们开发了一个软件框架,使教育工作者和其他学科专家能够创建将音频描述与运动相结合的图形表示。这些音频动态图形可以使用现成的计算机硬件进行回放。我们报告了一项研究,在这项研究中,10名教育工作者使用我们的框架开发了内容,其中18名有视力障碍的人在我们的输出设备上观看了这些图形。我们的发现为如何将视觉信息的知识转化为非视觉格式提供了见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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