Guidelines for the Interface Design of AR Systems for Manual Assembly

Nor Farzana Syaza Jeffri, D. R. A. Rambli
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引用次数: 6

Abstract

Augmented Reality (AR) allows for the augmentation of relevant in-situ information in real-time, making it an effective assistive tool to support and enhance task performance. Manual assembly is a promising area in which AR can be used to assist users. Findings from various user studies evaluating the use of AR-based support systems for manual assembly have shown that it is able to reduce mental workload and improve task performance, and that its usability is greatly influenced by user interface (UI) design. Many prototypes have been developed to identify the optimal information presentation, with each study implementing its own interface design approach. The challenge lies in determining a generalized and standardized approach to interface design: what information should be present and how should they be presented? The paper reviews the types of visual features that have been implemented in existing systems and how it had assisted users in performing tasks. The questions of what information should be available and how to present them, guides the discussion from which a set of guidelines is formulated, aided by theories from cognitive science. This paper proposes the following guidelines for the interface design of AR systems for manual assembly: to include information which are present in traditional paper-based instructions; to use exogenous cues for the tasks of identifying, locating and picking parts; to use endogenous cues to guide in assembling parts. The paper contributes to the design AR systems for manual assembly by proposing a standardized approach to interface design.
人工装配AR系统界面设计指南
增强现实(AR)允许实时增强相关的原位信息,使其成为支持和增强任务性能的有效辅助工具。人工装配是一个很有前途的领域,AR可以用来帮助用户。各种用户研究评估了基于ar的人工装配支持系统的使用情况,结果表明,它能够减少脑力工作量并提高任务性能,并且其可用性受到用户界面(UI)设计的极大影响。已经开发了许多原型来确定最佳的信息表示,每个研究都实现了自己的界面设计方法。挑战在于确定一种通用和标准化的界面设计方法:应该呈现哪些信息以及如何呈现?本文回顾了在现有系统中实现的视觉特征类型,以及它如何帮助用户执行任务。应该提供哪些信息以及如何呈现这些信息,这些问题引导了讨论,并在认知科学理论的帮助下制定了一套指导方针。本文为人工装配AR系统的界面设计提出了以下指导方针:包括传统纸质指令中存在的信息;在识别、定位和挑选零件的任务中使用外源性线索;在装配零件时使用内源性线索进行引导。本文通过提出一种标准化的界面设计方法,为人工装配的AR系统设计做出了贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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