A Quantitative Study of Historical Video Games (1981–2015)

Yannick Rochat
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引用次数: 4

Abstract

In this chapter, I provide a survey of a large number of historical video games released between 1981 and 2015. For this purpose, I use as proxy a database composed of 1,690 video games released in that interval. It was created—and is still maintained—by an online community called HistoriaGames. I discuss in this chapter the potential biases of working with a database built externally. Eventually, I provide a descriptive analysis of this set of historical video games with a focus on the distribution of video games over release dates, platforms, genres, historical periods, and historical events.
历史电子游戏的定量研究(1981-2015)
在这一章中,我将提供1981年至2015年间发行的大量历史电子游戏的调查。为此,我使用了一个包含在此期间发行的1,690款电子游戏的数据库作为代理。它是由一个名为HistoriaGames的在线社区创建的,目前仍在维护。在本章中,我将讨论使用外部构建的数据库的潜在偏差。最后,我将对这组历史电子游戏进行描述性分析,重点关注电子游戏的发行日期、平台、类型、历史时期和历史事件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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