Extracting and Composing a Dataset of Competitive Counter-Strike Global Offensive Matches

E. Rocha, Henrique Maio, D. Menasché, Claudio Miceli
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Abstract

There is a growing necessity for insightful and meaningful analyticswithin eSports: be it to entertain spectators as they watch their favorite teamscompete, to automatically identify and catch cheaters or even to gain a com-petitive edge over an opponent, there is a plethora of potential applicationsfor analytics within the scene. It follows then, that there is also a necessityfor well structured and organized datasets that enable efficient data explorationand serve as the foundation for the visualization and analytics layers. Becauseof this, the entire process - from data collection at the source to the means ofaccessing the desired information - need to be planned out to address thoseneeds. Our work provides the means by which to construct such a dataset forthe Counter-Strike Global Offensive (CS:GO) game, thus opening up a range ofpossible applications on top of the data
《反恐精英》全球进攻竞赛数据集的提取与构成
在电子竞技中,越来越需要有洞察力和有意义的分析:无论是在观看自己喜欢的球队比赛时娱乐观众,还是自动识别和抓住作弊者,甚至是在竞争对手面前获得竞争优势,在这个场景中,分析的潜在应用程序数不胜数。因此,良好的结构化和有组织的数据集也很有必要,以实现有效的数据探索,并作为可视化和分析层的基础。正因为如此,整个过程——从源头的数据收集到处理所需信息的手段——都需要规划出来,以满足这些需求。我们的工作提供了为反恐精英全球攻势(CS:GO)游戏构建这样一个数据集的方法,从而在数据的基础上开辟了一系列可能的应用
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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