Implementation of Input Methods with Natural Language for Pictogramming

Mikihiro Ishii, Kazunari Ito
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引用次数: 0

Abstract

We previously developed and released “Pictogramming.” This application enables users to learn basic programming concepts by creating pictogram content. Pictogramming adopts unique commands for the purpose of educational usage. We have also released several other applications based on Pictogramming to offer various input methods. 1) “Picthon” interprets the Python language. 2) Block Pictogramming constructs programs using visual blocks. 3) Mobile Pictogramming can be used on smartphones. These could be used in class lessons or workshops according to education level and purpose. This paper proposes “Natural Language Pictogramming,” which enables users to create content using English sentence input. We conducted practice sessions with this application to evaluate its effectiveness, and herein report on and discuss that evaluation.
象形文字自然语言输入法的实现
我们之前开发并发布了“象形文字”。该应用程序使用户能够通过创建象形文字内容来学习基本的编程概念。象形文字采用独特的命令用于教学用途。我们还发布了其他几个基于象形文字的应用程序,以提供各种输入法。1)“Picthon”解释Python语言。2)块象形文字使用视觉块构建程序。3)手机象形文字可以在智能手机上使用。根据教育水平和目的,这些工具可用于课堂教学或讲习班。本文提出了“自然语言象形文字”,使用户能够使用英语句子输入来创建内容。我们对该应用程序进行了练习,以评估其有效性,并在此报告和讨论评估结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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