{"title":"Gameplay as Foreplay at a Medieval Indian Court","authors":"Jacob Schmidt-Madsen","doi":"10.18732/hssa82","DOIUrl":null,"url":null,"abstract":"This study focuses on the singular courtly game of phañjikā described in the 12th-century Mānasollāsa attributed to King Someśvara III of the Western Cālukya Empire. It shows that phañjikā belongs to the family of cruciform race games, which also counts the famous games of caupaṛ and paccīsī among its members. Phañjikā, however, predates the earliest evidence for both of those games by several centuries, and should therefore be considered an early indication of the popularity that cruciform race games would come to enjoy in elite and royal households from at least the 15th century onward. The study also shows that phañjikā did not enjoy the same status at court as other board games, such as chess and backgammon, also described in the Mānasollāsa. It was primarily associated with the women at court, and only engaged in by the king for the pleasure of witnessing the passionate emotion that it stirred in them. Based on the low status of the game, and the prevalence of race games in all levels of society, the study argues that phañjikā was likely an elaborate courtly adaptation of a simpler folk game. This would explain its absence from the literature outside the Mānasollāsa, as well as its many correspondences with a wide range of cruciform, square, and single-track race games only documented in more recent sources. The study suggests that more scholarly attention should be paid to the regional literatures of India, as they developed in the first half of the 2nd millennium CE, for a more detailed understanding of the early history of medieval Indian race games to be arrived at.","PeriodicalId":278025,"journal":{"name":"History of Science in South Asia","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"History of Science in South Asia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18732/hssa82","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study focuses on the singular courtly game of phañjikā described in the 12th-century Mānasollāsa attributed to King Someśvara III of the Western Cālukya Empire. It shows that phañjikā belongs to the family of cruciform race games, which also counts the famous games of caupaṛ and paccīsī among its members. Phañjikā, however, predates the earliest evidence for both of those games by several centuries, and should therefore be considered an early indication of the popularity that cruciform race games would come to enjoy in elite and royal households from at least the 15th century onward. The study also shows that phañjikā did not enjoy the same status at court as other board games, such as chess and backgammon, also described in the Mānasollāsa. It was primarily associated with the women at court, and only engaged in by the king for the pleasure of witnessing the passionate emotion that it stirred in them. Based on the low status of the game, and the prevalence of race games in all levels of society, the study argues that phañjikā was likely an elaborate courtly adaptation of a simpler folk game. This would explain its absence from the literature outside the Mānasollāsa, as well as its many correspondences with a wide range of cruciform, square, and single-track race games only documented in more recent sources. The study suggests that more scholarly attention should be paid to the regional literatures of India, as they developed in the first half of the 2nd millennium CE, for a more detailed understanding of the early history of medieval Indian race games to be arrived at.
本研究的重点是在12世纪的Mānasollāsa中描述的独特的宫廷游戏phañjikā,该游戏被认为是西方Cālukya帝国的Someśvara三世国王的作品。结果表明,phañjikā属于十字形竞速游戏族,其中还包括著名的caupaka和paccu ā s ā游戏。Phañjikā,然而,比这两个游戏的最早证据早了几个世纪,因此应该被认为是一个早期的流行迹象,十字形比赛将至少从15世纪开始在精英和皇室家庭中享受。该研究还表明,phañjikā在法庭上的地位不如其他棋盘游戏,如国际象棋和西洋双陆棋,也在Mānasollāsa中描述。它主要与宫廷里的女性联系在一起,国王只是为了欣赏它在她们心中激起的激情而参与其中。基于该游戏的低地位,以及种族游戏在社会各阶层的流行,该研究认为phañjikā很可能是一个简单的民间游戏精心设计的宫廷改编。这也解释了为何它在Mānasollāsa以外的文献中没有出现,以及为何它与最近才出现的十字形、方形和单轨比赛游戏有很多对应关系。该研究表明,为了更详细地了解中世纪印度种族游戏的早期历史,应该把更多的学术注意力放在印度的区域文学上,因为它们是在公元2000年的上半叶发展起来的。