New Technologies and Tools for Immersive and Engaging Visitor Experiences in Museums: The Evolution of the Visit-Actor in Next-Generation Storytelling, through Augmented and Virtual Reality, and Immersive 3D Projections

Davide Pantile, Roberto Frasca, Antonio Mazzeo, Matteo Ventrella, Giovanni Verreschi
{"title":"New Technologies and Tools for Immersive and Engaging Visitor Experiences in Museums: The Evolution of the Visit-Actor in Next-Generation Storytelling, through Augmented and Virtual Reality, and Immersive 3D Projections","authors":"Davide Pantile, Roberto Frasca, Antonio Mazzeo, Matteo Ventrella, Giovanni Verreschi","doi":"10.1109/SITIS.2016.78","DOIUrl":null,"url":null,"abstract":"This paper will describe the multimedia solutions designed and developed by ETT S.p.A. for four different clients and will explain the potential of the use of technology in museum and tourist attractions, as well as the variety of solutions available on the market. Starting from a theoretical analysis on the shift from the idea of a collection-oriented museum to that of a visitor-oriented one, we shall illustrate a storytelling approach based on, and using, Immersive Visitor Engagement Technology. We shall also describe a series of practical examples and case histories of ETT projects in the museum sector. Particular emphasis is placed on Augmented Reality, Virtual Reality, and Immersive 3D Projection projects.","PeriodicalId":403704,"journal":{"name":"2016 12th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 12th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SITIS.2016.78","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12

Abstract

This paper will describe the multimedia solutions designed and developed by ETT S.p.A. for four different clients and will explain the potential of the use of technology in museum and tourist attractions, as well as the variety of solutions available on the market. Starting from a theoretical analysis on the shift from the idea of a collection-oriented museum to that of a visitor-oriented one, we shall illustrate a storytelling approach based on, and using, Immersive Visitor Engagement Technology. We shall also describe a series of practical examples and case histories of ETT projects in the museum sector. Particular emphasis is placed on Augmented Reality, Virtual Reality, and Immersive 3D Projection projects.
博物馆中沉浸式和引人入胜的游客体验的新技术和工具:通过增强现实和虚拟现实以及沉浸式3D投影,下一代故事讲述中游客演员的演变
本文将介绍ETT S.p.A.为四个不同的客户设计和开发的多媒体解决方案,并将解释在博物馆和旅游景点中使用技术的潜力,以及市场上可用的各种解决方案。从理论分析开始,从一个以收藏为导向的博物馆的理念转变为一个以游客为导向的博物馆,我们将说明一种基于并使用沉浸式游客参与技术的讲故事方法。我们还将介绍一系列博物馆部门的ETT项目的实际例子和案例历史。特别强调的是增强现实,虚拟现实和沉浸式3D投影项目。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信