A Study on Approximate and Fine Adjustments by Hand Motion in an Immersive Environment

Noritaka Osawa, Xiangshi Ren
{"title":"A Study on Approximate and Fine Adjustments by Hand Motion in an Immersive Environment","authors":"Noritaka Osawa, Xiangshi Ren","doi":"10.2197/IPSJDC.3.719","DOIUrl":null,"url":null,"abstract":"Immersive virtual reality (VR) has long been considered an excellent environment in which to manipulate 3D virtual objects. However currently used immersive VR user interfaces have limitations. For example, while direct manipulation by hand is easy to understand and to use for approximate positioning, direct manipulation by hand is not suitable for making fine adjustments to virtual objects in an immersive environment because it is difficult to hold an unsupported hand in midair and then to release an object at a fixed point. We therefore propose a method that combines direct 3D manipulation by hand with a virtual 3D gearbox widget that we recently designed. Using this method, hand manipulation is used first to move virtual objects and place them in an approximate position, and then the widget is used to move them into a precise position. The experimental evaluation showed that this combination of direct manipulation by hand and the proposed gearbox is the best of five tested methods in terms of completion ratio of task and subjective preference.","PeriodicalId":432390,"journal":{"name":"Ipsj Digital Courier","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-11-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Ipsj Digital Courier","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2197/IPSJDC.3.719","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Immersive virtual reality (VR) has long been considered an excellent environment in which to manipulate 3D virtual objects. However currently used immersive VR user interfaces have limitations. For example, while direct manipulation by hand is easy to understand and to use for approximate positioning, direct manipulation by hand is not suitable for making fine adjustments to virtual objects in an immersive environment because it is difficult to hold an unsupported hand in midair and then to release an object at a fixed point. We therefore propose a method that combines direct 3D manipulation by hand with a virtual 3D gearbox widget that we recently designed. Using this method, hand manipulation is used first to move virtual objects and place them in an approximate position, and then the widget is used to move them into a precise position. The experimental evaluation showed that this combination of direct manipulation by hand and the proposed gearbox is the best of five tested methods in terms of completion ratio of task and subjective preference.
沉浸式环境中手部运动近似与精细调节的研究
沉浸式虚拟现实(VR)一直被认为是操纵3D虚拟物体的绝佳环境。然而,目前使用的沉浸式VR用户界面存在局限性。例如,虽然直接用手操作很容易理解,并且可以用于近似定位,但直接用手操作并不适合在沉浸式环境中对虚拟物体进行精细调整,因为很难在半空中握住一只没有支撑的手,然后在固定点释放物体。因此,我们提出了一种方法,结合直接3D操作的手与虚拟3D齿轮箱小部件,我们最近设计。使用这种方法,首先使用手操作来移动虚拟对象并将它们放置在一个近似的位置,然后使用小部件将它们移动到一个精确的位置。实验评价表明,在任务完成率和主观偏好方面,该方法是五种测试方法中最好的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信