Object-oriented design of real-time telecom systems

J. Jézéquel
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引用次数: 9

Abstract

Many engineers are still reluctant to adopt advanced object oriented technologies (such as high modularity, dynamic binding, automatic garbage collection, etc.) for embedded systems with real time constraints, because of their supposed inefficiency. We set ourselves into the context of building telecommunication systems with a standard object oriented analysis and design approach. We describe how we use relevant design patterns, followed with an implementation in a pure object oriented language (Eiffel) to conciliate the needed efficiency with the benefits of the object oriented approach-flexibility, dynamic configurability, maintainability, portability etc. We discuss a case study based on the implementation of SMDS (Switched Multi-megabits Data Service) servers featuring high throughput and low delay transmissions and respecting the real time constraints of SMDS.
面向对象的实时通信系统设计
许多工程师仍然不愿意为具有实时约束的嵌入式系统采用先进的面向对象技术(如高模块化、动态绑定、自动垃圾收集等),因为它们被认为效率低下。我们将自己置于使用标准的面向对象分析和设计方法构建电信系统的环境中。我们描述了如何使用相关的设计模式,然后用纯面向对象语言(Eiffel)实现,以协调所需的效率和面向对象方法的优点——灵活性、动态可配置性、可维护性、可移植性等。我们讨论了一个基于SMDS(交换多兆比特数据服务)服务器实现的案例研究,该服务器具有高吞吐量和低延迟传输,并尊重SMDS的实时约束。
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