Perceptual Characterization of 3D Graphical Contents based on Attention Complexity Measures

Mona Abid, Matthieu Perreira Da Silva, P. Callet
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引用次数: 5

Abstract

This paper provides insights on how to perceptually characterize colored 3D Graphical Contents (3DGC). In this study, pre-defined viewpoints were considered to render static graphical objects. For perceptual characterization, we used visual attention complexity (VAC) measures. Considering a view-based approach to exploit the perceived information, an eye-tracking experiment was conducted using colored graphical objects. Based on the collected gaze data, we revised the VAC measure, suggested in 2D imaging context, and adapted it to 3DGC. We also provided an objective predictor that highly mimics the experimental attentional complexity information. This predictor can be useful in Quality of Experience (QoE) studies: to balance content selection when benchmarking 3DGC processing techniques (e.g., rendering, coding, streaming, etc.) for human panel studies or ad hoc key performance indicator, and also to optimize the user's QoE when rendering such contents.
基于注意复杂度度量的三维图形内容感知表征
本文提供了如何感知表征彩色3D图形内容(3DGC)的见解。在本研究中,我们考虑了预先定义的视点来渲染静态图形对象。对于感知表征,我们使用视觉注意复杂性(VAC)测量。采用基于视图的视觉信息挖掘方法,利用彩色图形对象进行了眼动追踪实验。基于收集到的凝视数据,我们修改了VAC测量方法,建议在2D成像环境下使用,并将其适应于3DGC。我们还提供了一个高度模仿实验注意复杂性信息的客观预测器。这个预测器在体验质量(QoE)研究中很有用:在对3DGC处理技术(例如,渲染,编码,流媒体等)进行基准测试时平衡内容选择,用于人类面板研究或特别关键性能指标,并且在渲染此类内容时优化用户的QoE。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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