COMPARATIVE ANALYSIS OF DEVELOPMENT TOOLS FOR TRAINING PROGRAMS USING VIRTUAL REALITY

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Abstract

VR is the computer technology used to recreate a simulated environment that is perceived by human through the senses, such as sight, hearing, smell, and touch. Unlike classical user interfaces, virtual reality involves the user in the ongoing actions. Instead of looking at the screen in front of them, users can dig into an immersive artificial world and try to interact with it. Thanks to modern technologies, this world can seem quite real. The article compares technology development tools with elements of virtual reality, such as Unity and Unreal Engine 4. According to the review results, the implementation environment for the study is being selected within the framework of the project supported by the Innovation Assistance Fundunder the UMNIK-VR program within the framework of the contract 390GUTSES8- D3/56666 dated December 27, 2019, related to the development of a for the university education program with regard to the FGOS3++ standarts. This program is intended to be used in the educational process as an application based on VR technologies, allowing a deeper understanding of the material studied. This program will allow students to show things that are not available during conventional education: the experience of working with complex equipment that is available for practical development in virtual reality, with no need for its actual purchase.
虚拟现实培训项目开发工具的比较分析
虚拟现实是一种计算机技术,用于重建人类通过视觉、听觉、嗅觉和触觉等感官感知的模拟环境。与传统的用户界面不同,虚拟现实让用户参与到正在进行的操作中。用户不必盯着眼前的屏幕,而是可以深入到一个沉浸式的人工世界中,并尝试与之互动。多亏了现代科技,这个世界看起来相当真实。本文比较了Unity和虚幻引擎4等虚拟现实元素的技术开发工具。根据审查结果,在2019年12月27日合同390GUTSES8- D3/56666框架下UMNIK-VR计划下的创新援助基金支持的项目框架内选择研究的实施环境,该项目与FGOS3++标准的大学教育计划的开发有关。该程序旨在作为基于VR技术的应用程序用于教育过程中,让学生更深入地了解所学习的材料。该项目将允许学生展示传统教育中无法获得的东西:在虚拟现实中使用可用于实际开发的复杂设备的经验,而无需实际购买。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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