D. Drajić, S. Krco, I. Tomic, P. Svoboda, M. Popović, N. Nikaein, N. Zeljkovic
{"title":"Traffic generation application for simulating online games and M2M applications via wireless networks","authors":"D. Drajić, S. Krco, I. Tomic, P. Svoboda, M. Popović, N. Nikaein, N. Zeljkovic","doi":"10.1109/WONS.2012.6152224","DOIUrl":null,"url":null,"abstract":"In this paper we present results of traffic modeling and simulation of multiplayer real-time games and M2M applications using TCP protocol over Telekom Serbia HSPA mobile network, performed within the FP7 LOLA project. In this experimentation, the RTT (Round Trip Time) and cell statistics are analysed. For this purpose, a traffic generation application is developed for Android phones to generate traffic pattern for emerging Machine Type Communication and online multiplayer games in mobile wireless network for different offset of tests. Application is activated by setting the corresponding parameters related to desired test case, i.e. duration of testing, size and frequency of the data packets that the application sends to the server. The main goal of the cell statistic analysis is to evaluate potential impact of additional simulated traffic in view of increasing data-centric users on the performance of mobile wireless radio network.","PeriodicalId":309036,"journal":{"name":"2012 9th Annual Conference on Wireless On-Demand Network Systems and Services (WONS)","volume":"10 4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"23","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 9th Annual Conference on Wireless On-Demand Network Systems and Services (WONS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WONS.2012.6152224","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 23
Abstract
In this paper we present results of traffic modeling and simulation of multiplayer real-time games and M2M applications using TCP protocol over Telekom Serbia HSPA mobile network, performed within the FP7 LOLA project. In this experimentation, the RTT (Round Trip Time) and cell statistics are analysed. For this purpose, a traffic generation application is developed for Android phones to generate traffic pattern for emerging Machine Type Communication and online multiplayer games in mobile wireless network for different offset of tests. Application is activated by setting the corresponding parameters related to desired test case, i.e. duration of testing, size and frequency of the data packets that the application sends to the server. The main goal of the cell statistic analysis is to evaluate potential impact of additional simulated traffic in view of increasing data-centric users on the performance of mobile wireless radio network.