XR Carousel: A Visualization Tool For Volumetric Video

S. Dijkstra-Soudarissanane, S. Gunkel, A. Gabriel, Leonor Fermoselle, F. T. Haar, O. Niamut
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引用次数: 2

Abstract

Recent years have seen a new uptake in immersive media and eXtended Reality (XR). And due to a global pandemic, computer-mediated communication over video conferencing tools became a new normal of everyday remote collaboration and virtual meetings. Social XR leverages XR technologies for remote communication and collaboration. But in order for XR to facilitate a high level of (social) presence and thus high-quality mediated social contact between users, we need high-quality 3D representation of users. One approach to providing detailed 3D user representations as new immersive media is to use point clouds or meshes, but these representation formats come with complexity on compression bitrate and processing time. In the example of virtual meetings, compression has to fulfill stringent requirements such as low latency and high quality. As the compression techniques for 3D immersive media steadily advance, it is important to be able to easily compare different compression techniques on their technical and visual merits in an easy way. The proposed demonstrator in this paper is a visualization tool that helps assessing the visual quality of a 3D representation employing various coding schemes. The complete end-to-end rendering/encoding chain can be easily assessed, allowing for subjective testing by showing the differences between the selected encoding parameters. The tool presented in this demo paper offers an improved and easy visual process for the comparison of encoders of immersive media.
XR旋转木马:体积视频的可视化工具
近年来,人们对沉浸式媒体和扩展现实(XR)有了新的认识。由于全球大流行,通过视频会议工具进行计算机媒介通信成为日常远程协作和虚拟会议的新常态。社交XR利用XR技术进行远程通信和协作。但是,为了让XR促进高水平的(社交)存在,从而促进用户之间高质量的媒介社交联系,我们需要高质量的用户3D表示。提供详细的3D用户表示作为新的沉浸式媒体的一种方法是使用点云或网格,但这些表示格式在压缩比特率和处理时间上具有复杂性。在虚拟会议的例子中,压缩必须满足严格的要求,例如低延迟和高质量。随着3D沉浸式媒体压缩技术的不断发展,能够方便地比较不同的压缩技术在技术和视觉上的优点是很重要的。本文提出的演示器是一个可视化工具,可以帮助评估采用各种编码方案的3D表示的视觉质量。可以很容易地评估完整的端到端呈现/编码链,允许通过显示所选编码参数之间的差异进行主观测试。本演示文件中提供的工具为沉浸式媒体编码器的比较提供了一个改进的和简单的可视化过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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