Construcción de un mundo virtual en Minecraft para el aprendizaje del patrimonio escultórico urbano / Building a virtual world in Minecraft for learning urban sculptural heritage
Cecile Meier, J. Pérez, Jorge de la Torre-Cantero, Alejandro Bonnet de León, Miguel Melgar Ramírez
{"title":"Construcción de un mundo virtual en Minecraft para el aprendizaje del patrimonio escultórico urbano / Building a virtual world in Minecraft for learning urban sculptural heritage","authors":"Cecile Meier, J. Pérez, Jorge de la Torre-Cantero, Alejandro Bonnet de León, Miguel Melgar Ramírez","doi":"10.17398/1695-288X.15.3.83","DOIUrl":null,"url":null,"abstract":"En este articulo se describe una experiencia para divulgar el patrimonio escultorico a los alumnos a traves de un mundo virtual inmersivo en tres dimensiones. Este mundo se ha construido con Minecraft y consiste en una simulacion 3D de un espacio fisico que representa parte de la ciudad de Santa Cruz de Tenerife, en concreto la Rambla que cruza toda la ciudad y el Parque Garcia Sanabria. En esta zona de la ciudad se encuentran ubicadas 24 esculturas correspondientes a la I Exposicion Internacional de Esculturas en la calle. Dichas obras se han colocado en el mundo virtual, en su ubicacion real y se ha disenado una actividad para realizar una visita virtual. En este trabajo, se detalla los pasos necesarios para crear el entorno virtual mediante programas gratuitos que se pueden manejar con conocimientos informaticos basicos. Para probar este material, se ha realizado una accion con 12 estudiantes del Master de profesorado para validar los aspectos tecnologicos, medir el aprendizaje y al finalizar la actividad, se ha pasado un cuestionario de satisfaccion. Abstract This article describes an experience to divulge the sculptural heritage to students through an immersive virtual world in three dimensions. This world has been built with Minecraft and consists of a 3D simulation of a physical space that represents part of the city of Santa Cruz de Tenerife, specifically the Rambla which crosses the entire city and the Parque Garcia Sanabria. In this area of the city, 24 sculptures are located corresponding to the First International Street Sculpture Exhibition. These works have been placed in the virtual world in its actual location and designed an activity to make a virtual tour. This paper details the steps to create the virtual environment working with free programs that can be used with a basic computer knowledge. To test this material, an activity has been performed with 12 students belonging to the Master of Education to validate technological aspects, measure the learning improves and at the end, the students fill a satisfaction questionnaire.","PeriodicalId":316753,"journal":{"name":"RELATEC: Latin American Journal of Educational Technology","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"RELATEC: Latin American Journal of Educational Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.17398/1695-288X.15.3.83","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
En este articulo se describe una experiencia para divulgar el patrimonio escultorico a los alumnos a traves de un mundo virtual inmersivo en tres dimensiones. Este mundo se ha construido con Minecraft y consiste en una simulacion 3D de un espacio fisico que representa parte de la ciudad de Santa Cruz de Tenerife, en concreto la Rambla que cruza toda la ciudad y el Parque Garcia Sanabria. En esta zona de la ciudad se encuentran ubicadas 24 esculturas correspondientes a la I Exposicion Internacional de Esculturas en la calle. Dichas obras se han colocado en el mundo virtual, en su ubicacion real y se ha disenado una actividad para realizar una visita virtual. En este trabajo, se detalla los pasos necesarios para crear el entorno virtual mediante programas gratuitos que se pueden manejar con conocimientos informaticos basicos. Para probar este material, se ha realizado una accion con 12 estudiantes del Master de profesorado para validar los aspectos tecnologicos, medir el aprendizaje y al finalizar la actividad, se ha pasado un cuestionario de satisfaccion. Abstract This article describes an experience to divulge the sculptural heritage to students through an immersive virtual world in three dimensions. This world has been built with Minecraft and consists of a 3D simulation of a physical space that represents part of the city of Santa Cruz de Tenerife, specifically the Rambla which crosses the entire city and the Parque Garcia Sanabria. In this area of the city, 24 sculptures are located corresponding to the First International Street Sculpture Exhibition. These works have been placed in the virtual world in its actual location and designed an activity to make a virtual tour. This paper details the steps to create the virtual environment working with free programs that can be used with a basic computer knowledge. To test this material, an activity has been performed with 12 students belonging to the Master of Education to validate technological aspects, measure the learning improves and at the end, the students fill a satisfaction questionnaire.
这篇文章描述了一种通过三维沉浸式虚拟世界向学生传播雕塑遗产的体验。这个世界是用Minecraft构建的,由一个物理空间的3D模拟组成,代表了圣克鲁兹德特内里费市的一部分,特别是穿过整个城市的兰布拉和加西亚萨纳布里亚公园。在城市的这个区域有24个雕塑,对应于第一届国际街头雕塑展览。这些作品被放置在虚拟世界中,在它们的真实位置,并设计了一个活动来进行虚拟访问。在本文中,我们详细介绍了创建虚拟环境所需的步骤,这些程序可以通过基本的计算机知识进行管理。为了测试这个材料,我们与12名教师硕士学生进行了一个行动,以验证技术方面,测量学习,并在活动结束时通过了满意度问卷。这篇文章描述了一种通过沉浸式三维虚拟世界向学生传播雕塑遗产的体验。This world has built with Minecraft和包含3D模拟of a physical space that管治part of the city of Santa Cruz特内里费的公园大道which crosses the entire城和Garcia医院。在这个城市的这个区域,有24个雕塑,对应于第一届国际街头雕塑展览。而这些工程目前placed in the virtual world in its location and an activity to make a虚拟旅游而设计的。the steps to create the details This paper使用的虚拟环境working with free programs that can be with a basic计算机的知识。为了测试这些材料,已经与12名属于教育硕士学位的学生开展了一项活动,以验证技术方面的内容,衡量学习的进步,最后,学生填写一份满意度问卷。