Topic Modelling Games

Rocco Tripodi
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Abstract

English. This paper presents a new topic modelling framework inspired by game theoretic principles. It is formulated as a normal form game in which words are represented as players and topics as strategies that the players select. The strategies of each player are modelled with a probability distribution guided by a utility function that the players try to maximize. This function induces players to select strategies similar to those selected by similar players and to choice strategies not shared with those selected by dissimilar players. The proposed framework is compared with state-of-the-art models demonstrating good performances on stan-
主题建模游戏
英语。本文提出了一个受博弈论原理启发的新的主题建模框架。它是一种普通形式的游戏,其中单词代表玩家,主题代表玩家选择的策略。每个玩家的策略都是由玩家试图最大化的效用函数引导的概率分布建模的。这个函数诱导玩家选择与同类玩家所选择的策略相似的策略,并选择与不同玩家所选择的策略不同的策略。将所提出的框架与最先进的模型进行了比较,结果表明该框架在stan-上具有良好的性能
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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