Supporting interaction and audience analysis in interactive TV systems

Samuel C. A. Basílio, M. Moreno, E. Barrére
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引用次数: 4

Abstract

Despite of the establishment of digital television services, audience measurement and other media analysis still rely on obsolete and usually expensive techniques that date back to the analog era. Moreover, the introduction of interactive services into TV terminal devices is not adequately considered in such market researches. The analysis of both viewer's audience and interactive behavior can thrive this market, which still didn't come up with killer interactive applications. This paper proposes and compares two approaches for the capture of viewer's audience and interactivity behavior in Interactive TV systems (iTV). The first approach for data capturing relies on new extensions to existing iTV middleware standards, whereas the second one just makes use of software features commonly supported by those standards. Captured data should be sent to aggregation servers that allow multiple reports to be generated and made available online for real time tracking. Aggregation servers and software tools are components of the Interaction and Audience Analysis Service Provider (IAASP), which is also described and implemented in this work.
支持互动电视系统中的互动和观众分析
尽管建立了数字电视服务,但观众测量和其他媒体分析仍然依赖于可以追溯到模拟时代的过时且通常昂贵的技术。此外,在此类市场研究中,没有充分考虑到电视终端设备中引入交互式服务的问题。对观众和互动行为的分析可以促进这个市场的繁荣,因为这个市场还没有出现杀手级的互动应用程序。本文提出并比较了交互式电视系统(iTV)中捕捉观众和交互行为的两种方法。第一种数据捕获方法依赖于对现有iTV中间件标准的新扩展,而第二种方法仅利用这些标准通常支持的软件特性。捕获的数据应该发送到聚合服务器,聚合服务器允许生成多个报告,并在线提供实时跟踪。聚合服务器和软件工具是交互和受众分析服务提供者(IAASP)的组件,在本文中也对其进行了描述和实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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