Attractor-Based Fitness Landscapes for Computational Decision Search

J. Harrison, Ayenda Kemp, A. Saetre
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引用次数: 2

Abstract

Managerial decision making involves searches for alternative courses of action, including searches for technological innovations. A substantial stream of computational work on managerial decision making has been based on search using Kauffman's NK landscape model, which represents fitness or payoff values to a discrete set of binary strings. In this paper, we propose a new method for landscape generation, the method of superposition of attractors, in which the fitness landscape is continuous. We introduce the attractor-based (AB) fitness landscape model, the core model based on this method, with parameters specifying the number of attractors and the steepnesses and heights of landscape peaks in the neighborhoods of attractors. We then describe search using this model, consider issues in implementing the search process, and provide an example of applying the model to studying exploration and exploitation. Next, we compare the AB and NK landscape approaches and identify some advantages and disadvantages of the AB approach relative to the NK approach. Advantages of the AB model include more control over the shape of the fitness landscape, applicability to outcomes not arising from intraorganizational interdependence, and visualization. We then consider customizations and generalizations of the model, including applications to coordinated exploration and resource partitioning processes.
基于吸引子的计算决策搜索适应度景观
管理决策涉及寻找替代行动方案,包括寻找技术革新。大量关于管理决策的计算工作已经基于使用Kauffman的NK景观模型的搜索,该模型代表了一组离散二进制字符串的适应度或回报值。本文提出了一种新的景观生成方法——吸引子叠加法,其中适应度景观是连续的。引入了基于吸引子(AB)适应度的景观模型,即基于该方法的核心模型,该模型通过参数指定吸引子的数量以及吸引子邻域中景观峰的陡度和高度。然后,我们使用该模型描述了搜索,考虑了实现搜索过程中的问题,并提供了一个将该模型应用于研究勘探和开发的示例。接下来,我们比较AB和NK景观方法,并确定AB方法相对于NK方法的一些优点和缺点。AB模型的优点包括对健身景观形状的更多控制,对非由组织内部相互依赖产生的结果的适用性,以及可视化。然后我们考虑模型的定制和一般化,包括协调勘探和资源划分过程的应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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