IMPLEMENTASI BOX MODELING DAN CONTORING MODEL PADA ANIMASI MERAKIT PC MENGGUNAKAN 3DSMAX

Benyamin Jago Belalawe, Mateus Mas Belalawe
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Abstract

Current technological developments, especially in the 3D field experienced a lot of progress. 3D Modeling is the process of creating 3D objects that want to be expressed in a real visual form, both in the shape, texture and size of the object. Making 3D models of objects or objects using a computer to make objects look more alive and in accordance with the original object. The method applied in PC assembly animation is the Modeling Box and Contoring Model using 3DSMax. The results of this study can provide a picture for beginners in assembling a PC.
当前的技术发展,特别是在3D领域取得了很大的进步。3D建模是创建3D对象的过程,这些对象希望以真实的视觉形式表达,包括对象的形状,纹理和大小。使用计算机制作物体或物体的3D模型,使物体看起来更有活力,与原始物体一致。PC装配动画应用的方法是使用3DSMax建立建模盒和轮廓模型。本研究结果可为初学者组装电脑提供一幅画面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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