Games for controls

K. Chatterjee, R. Jagadeesan, Corin Pitcher
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引用次数: 1

Abstract

We argue that games are expressive enough to encompass (history-based) access control, (resource) usage control (e.g., dynamic adaptive access control of reputation systems), accountability based controls (e.g., insurance), controls derived from rationality assumptions on participants (e.g., network mechanisms), and their composition. Building on the extensive research into games, we demonstrate that this expressive power coexists with a formal analysis framework comparable to that available for access control
控制游戏
我们认为,游戏具有足够的表现力,可以包含(基于历史的)访问控制、(资源)使用控制(例如,声誉系统的动态自适应访问控制)、基于责任的控制(例如,保险)、来自参与者理性假设的控制(例如,网络机制)及其组成。基于对游戏的广泛研究,我们证明了这种表达能力与可用于访问控制的形式化分析框架共存
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