Smart Cup, Wisdom Creation: A Project-Based Learning Initiative for Maker Education

Haonan Wang, Chunyi Zhou, Yonghe Wu
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引用次数: 7

Abstract

Maker Education aims at learners thinking and creating things in innovative and ingenious ways, armed with Arduino open-source software and hardware as well as 3D printing technology. Inspired by the idea of Better Life with Wisdom Creation, the authors designed a project & problem-based learning initiative, Smart Cup, to explore the application of Maker concept in education. The paper illustrates how learners' design, programming and 3D modeling skills are acquired and enhanced through the process of making a Smart Cup, with its features demonstrated and actualized with 3D printing. A project-based learning model is also proposed in the paper as a reference for other Maker Education initiatives and practitioners. Our initiative indicates that learners' ability to innovate and integrate multi-skills is essential to practicing Maker Education.
智慧杯,智慧创造:创客教育的项目学习倡议
创客教育旨在让学习者以创新和巧妙的方式思考和创造事物,并配备Arduino开源软硬件以及3D打印技术。在“智慧创造美好生活”理念的启发下,作者设计了一个基于项目和问题的学习倡议——“智慧杯”,探索创客理念在教育中的应用。本文阐述了通过制作智能杯的过程,如何获得和提高学习者的设计、编程和3D建模技能,并通过3D打印展示和实现了智能杯的功能。本文还提出了一种基于项目的学习模式,以供其他创客教育倡议和实践者参考。我们的倡议表明,学习者创新和整合多种技能的能力是实践创客教育的关键。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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