Inferring the Past: A Computational Exploration of the Strategies that May Have Been Used in the Aztec Board Game of Patolli

A. Garza, C. Flores
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Abstract

In this paper we use computational techniques to explore the Aztec board game of Patolli. Rules for the game were documented by the Spanish explorers that ultimately destroyed the Aztec civilization, yet there is no guarantee that the few players of Patolli that still exist follow the same strategies as the Aztec originators of the game. We implemented the rules of the game in an agent-based system and designed a series of experiments to pit game-playing agents using different strategies against each other to try to infer what makes a good strategy (and therefore what kind of information would have been taken into account by expert Aztec players back in the days when Patolli was an extremely popular game). In this paper we describe the game, explain our implementation, and present our experimental setup, results and conclusions.
推断过去:对阿兹特克人的Patolli棋盘游戏中可能使用的策略的计算探索
在本文中,我们使用计算技术来探索阿兹特克的棋盘游戏帕托利。最终摧毁了阿兹特克文明的西班牙探险家记录了游戏规则,但无法保证少数仍然存在的Patolli玩家遵循与游戏的阿兹特克创始人相同的策略。我们在基于代理的系统中执行游戏规则,并设计了一系列实验,让使用不同策略的游戏代理相互对抗,试图推断出什么是好的策略(因此,当Patolli是一款非常受欢迎的游戏时,阿兹特克专家玩家会考虑什么样的信息)。在本文中,我们描述了游戏,解释了我们的实现,并给出了我们的实验设置,结果和结论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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