Live Beyond Fear: A Virtual Reality Serious Game Platform to Overcome Phobias

S. Sharmili, R. Kanagaraj
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引用次数: 5

Abstract

The thesis focuses in development of a Virtual Reality based Serious Game platform for overcoming phobia, with special focus on acrophobia i.e., fear of heights. Levels of acrophobic scenarios with gradual exposure to heights is developed. The prototype includes game elements such as motivation, target and set of goals to be achieved. The serious game platform reduces the level of fear by encouraging the individual to use it again since they are challenging and attractive. The degree of fear of heights in people is evaluated using questionnaire and since it showed a significant number of people experience acrophobia, this platform may be used in treatment to overcome the same. Future studies should include the deployment of serious game platform on patients with acrophobia to measure the effectiveness of this system.
超越恐惧的生活:克服恐惧症的虚拟现实严肃游戏平台
本文的重点是开发一个基于虚拟现实的严重游戏平台,以克服恐惧症,特别关注恐高症,即恐高症。随着逐渐暴露于高处,恐高症的程度逐渐发展。原型包含游戏元素,如动机、目标和要实现的目标。严肃游戏平台鼓励玩家再次使用,因为它们具有挑战性和吸引力,从而降低了玩家的恐惧程度。人们的恐高程度是用问卷来评估的,因为它显示了相当多的人有恐高症,这个平台可以用于治疗来克服同样的问题。未来的研究应包括在恐高症患者中部署严肃游戏平台,以衡量该系统的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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