Learning bayesian networks consistent with the optimal branching

Alexandra M. Carvalho, Arlindo L. Oliveira
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引用次数: 15

Abstract

We introduce a polynomial-time algorithm to learn Bayesian networks whose structure is restricted to nodes with in-degree at most k and to edges consistent with the optimal branching, that we call consistent k-graphs (CkG). The optimal branching is used as an heuristic for a primary causality order between network variables, which is subsequently refined, according to a certain score, into an optimal CkG Bayesian network. This approach augments the search space exponentially, in the number of nodes, relatively to trees, yet keeping a polynomial-time bound. The proposed algorithm can be applied to scores that decompose over the network structure, such as the well known LL, MDL, AIC, BIC, K2, BD, BDe, BDeu and MIT scores. We tested the proposed algorithm in a classification task. We show that the induced classifier always score better than or the same as the Naive Bayes and Tree Augmented Naive Bayes classifiers. Experiments on the UCI repository show that, in many cases, the improved scores translate into increased classification accuracy.
学习符合最优分支的贝叶斯网络
我们引入了一种多项式时间算法来学习贝叶斯网络,该网络的结构被限制为in度最多为k的节点和与最优分支一致的边,我们称之为一致k图(CkG)。最优分支被用作网络变量之间主要因果关系顺序的启发式,随后根据一定分数将其细化为最优CkG贝叶斯网络。这种方法以相对于树的节点数量指数增加了搜索空间,但保持了多项式的时间界限。本文提出的算法可以应用于在网络结构上分解的分数,如众所周知的LL、MDL、AIC、BIC、K2、BD、BDe、BDeu和MIT分数。我们在一个分类任务中测试了该算法。我们证明了诱导分类器总是比朴素贝叶斯和树增广朴素贝叶斯分类器得分更好或相同。在UCI存储库上的实验表明,在许多情况下,改进的分数转化为更高的分类精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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