{"title":"Prototyping: An approach to information and communication system design","authors":"Mitchell G. Spiegel","doi":"10.1145/800003.807904","DOIUrl":null,"url":null,"abstract":"This paper describes prototyping, a state-of-the-art methodology to assist a design team in making a through definition and analysis of new requirements, feasibility, alternative selections, workload impact, system and/or application specification, implementation, and testing. Suggested prototype tools and techniques are presented, and guidance is included to aid a design team in obtaining accurate and timely results. This paper is not intended to be a complete text on design. It should be enhanced with a design team's expertise, consultation from sources with design experience, and reference to other design literature.\n Prototyping is a process (the act, study, or skill) of modeling an information-communication system architecture in one or more levels of detail, using descriptive models, abstract models, and working models of the system and its component parts (synonym: archetyping).\n This work was completed while the author was working with prior employers.","PeriodicalId":262059,"journal":{"name":"Measurement and evaluation of software quality","volume":"650 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1981-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Measurement and evaluation of software quality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800003.807904","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
This paper describes prototyping, a state-of-the-art methodology to assist a design team in making a through definition and analysis of new requirements, feasibility, alternative selections, workload impact, system and/or application specification, implementation, and testing. Suggested prototype tools and techniques are presented, and guidance is included to aid a design team in obtaining accurate and timely results. This paper is not intended to be a complete text on design. It should be enhanced with a design team's expertise, consultation from sources with design experience, and reference to other design literature.
Prototyping is a process (the act, study, or skill) of modeling an information-communication system architecture in one or more levels of detail, using descriptive models, abstract models, and working models of the system and its component parts (synonym: archetyping).
This work was completed while the author was working with prior employers.