On Comparative Study for Quantified Learning Creativity Versus Behavioral Swarm Intelligence (Neural Networks’ Approach)

Mustafa M. H. Hassan, F. Tourkia
{"title":"On Comparative Study for Quantified Learning Creativity Versus Behavioral Swarm Intelligence (Neural Networks’ Approach)","authors":"Mustafa M. H. Hassan, F. Tourkia","doi":"10.1109/NCG.2018.8593134","DOIUrl":null,"url":null,"abstract":"This piece of research introduces an investigational systematic study for two diverse interdisciplinary, and challenging issues. More precisely, these issues are observed in natural real world, and concerned with two biological systems: humans' learning creativity, and social insects' behavioral intelligence. By some details this research article presents the conceptual analysis and evaluation of quantified learning creativity, and Swarm Intelligence phenomena via simulation and modeling of the two natural biological systems (human & non-human creatures). At one hand, analytical study that considers the Artificial Neural Networks (ANN$^{\\underline{s}}$) modeling is adopted during solving of Optical Character Recognition (OCR) problem. However, on the other hand, the presented study deals with the optimal solution of Travelling Sales-man Problem (TSP) based on ecological behavioral learning of Swarm Intelligence (SI) agents (Ant mates), during performing foraging processes. Interestingly, both of the diverse creativity, and intelligence issues are realistically simulated using ANN$^{\\underline{s}}$ supervised learning modeling (Error correction learning rule). Furthermore, the effect of noisy environmental nature on the learning performance as well as the intelligent, has been studied for both adopted issues respectively. Conclusively, presented results herein, for both swarm intelligence and neural networks models seemed to be well promising for future more elaborate, systematic, and innovative research in evaluation of human learning creativity phenomenon regarding the research in natural computing. That is genuinely interdisciplinary and forms a bridge between the natural sciences and computer science. This bridge connects the two, both at the level of information technology and at the level of fundamental research.","PeriodicalId":305464,"journal":{"name":"2018 21st Saudi Computer Society National Computer Conference (NCC)","volume":"138 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 21st Saudi Computer Society National Computer Conference (NCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/NCG.2018.8593134","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

This piece of research introduces an investigational systematic study for two diverse interdisciplinary, and challenging issues. More precisely, these issues are observed in natural real world, and concerned with two biological systems: humans' learning creativity, and social insects' behavioral intelligence. By some details this research article presents the conceptual analysis and evaluation of quantified learning creativity, and Swarm Intelligence phenomena via simulation and modeling of the two natural biological systems (human & non-human creatures). At one hand, analytical study that considers the Artificial Neural Networks (ANN$^{\underline{s}}$) modeling is adopted during solving of Optical Character Recognition (OCR) problem. However, on the other hand, the presented study deals with the optimal solution of Travelling Sales-man Problem (TSP) based on ecological behavioral learning of Swarm Intelligence (SI) agents (Ant mates), during performing foraging processes. Interestingly, both of the diverse creativity, and intelligence issues are realistically simulated using ANN$^{\underline{s}}$ supervised learning modeling (Error correction learning rule). Furthermore, the effect of noisy environmental nature on the learning performance as well as the intelligent, has been studied for both adopted issues respectively. Conclusively, presented results herein, for both swarm intelligence and neural networks models seemed to be well promising for future more elaborate, systematic, and innovative research in evaluation of human learning creativity phenomenon regarding the research in natural computing. That is genuinely interdisciplinary and forms a bridge between the natural sciences and computer science. This bridge connects the two, both at the level of information technology and at the level of fundamental research.
量化学习创造力与行为群体智能的比较研究(神经网络方法)
这篇研究介绍了两个不同的跨学科和具有挑战性的问题的调查系统研究。更准确地说,这些问题是在自然现实世界中观察到的,并且与两个生物系统有关:人类的学习创造力和社会性昆虫的行为智能。本文通过对两种自然生物系统(人类和非人类生物)的模拟和建模,详细介绍了量化学习创造力和群体智能现象的概念分析和评价。一方面,在求解光学字符识别(OCR)问题时,采用了考虑人工神经网络(ANN$^{\underline{s}}$)建模的分析研究方法。然而,另一方面,本文研究了基于群体智能(SI)智能体(蚁友)生态行为学习的旅行销售人员问题(TSP)在觅食过程中的最优解。有趣的是,使用ANN$^{\下划线{s}}$监督学习建模(纠错学习规则)来真实地模拟不同的创造力和智力问题。在此基础上,分别研究了噪声环境对学习性能和智能的影响。最后,本文提出的结果表明,群体智能和神经网络模型似乎都很有希望在自然计算研究中对人类学习创造力现象的评估进行更详细、系统和创新的研究。这是真正的跨学科,在自然科学和计算机科学之间架起了一座桥梁。这是连接两者的桥梁,无论是在信息技术层面还是在基础研究层面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信