Allen Smith, Ali Alavi, Brice Clocher, A. Kunz, M. Fjeld
{"title":"Multi-State Device Tracking for Tangible Tabletops","authors":"Allen Smith, Ali Alavi, Brice Clocher, A. Kunz, M. Fjeld","doi":"10.3929/ETHZ-A-006708514","DOIUrl":null,"url":null,"abstract":"On tangible tabletops, Tangible User Interfaces (TUIs) can signalize their identity, position, orientation, and state by active infrared light. This provides rich interaction capabilities in complex, dynamic scenarios. If TUIs have to transfer additional high-resolution information, many bits are required for each update. This has a negative impact on the overall update rate of the system. In the first part of this paper, we present an in-house map application where interaction with time-dependent contour lines may benefit from high-resolution TUI states. Prototypical TUI concepts such as slider, ruler, and dials further motivate the benefit of high-resolution tracking. In the second part of the paper, we depart from a device tracking overview and then show how tangible devices for tabletops typically use infrared (IR) emitters and a camera to send information about their position, orientation, and state. Since transferring many additional information bits via a normal camera-based tabletop system is not feasible anymore, we introduce next a new system setup that still offers a sufficiently high update rate for a smooth interaction. The new method can be realized as a tabletop system using a low-cost camera detecting position, combined with a low-cost infrared receiver detecting the state of each device. Since both kinds of sensors are used simultaneously we call the method “dual mode.” This method combines a camera-based tracking with the possibility to transfer an almost unlimited amount of states for each device.","PeriodicalId":265449,"journal":{"name":"The Swedish Chapter of Eurographics","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Swedish Chapter of Eurographics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3929/ETHZ-A-006708514","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
On tangible tabletops, Tangible User Interfaces (TUIs) can signalize their identity, position, orientation, and state by active infrared light. This provides rich interaction capabilities in complex, dynamic scenarios. If TUIs have to transfer additional high-resolution information, many bits are required for each update. This has a negative impact on the overall update rate of the system. In the first part of this paper, we present an in-house map application where interaction with time-dependent contour lines may benefit from high-resolution TUI states. Prototypical TUI concepts such as slider, ruler, and dials further motivate the benefit of high-resolution tracking. In the second part of the paper, we depart from a device tracking overview and then show how tangible devices for tabletops typically use infrared (IR) emitters and a camera to send information about their position, orientation, and state. Since transferring many additional information bits via a normal camera-based tabletop system is not feasible anymore, we introduce next a new system setup that still offers a sufficiently high update rate for a smooth interaction. The new method can be realized as a tabletop system using a low-cost camera detecting position, combined with a low-cost infrared receiver detecting the state of each device. Since both kinds of sensors are used simultaneously we call the method “dual mode.” This method combines a camera-based tracking with the possibility to transfer an almost unlimited amount of states for each device.
在有形桌面上,有形用户界面(tangible User interface, tui)可以通过主动红外光来标识自己的身份、位置、方向和状态。这在复杂的动态场景中提供了丰富的交互功能。如果tui必须传输额外的高分辨率信息,则每次更新都需要许多比特。这将对系统的整体更新速度产生负面影响。在本文的第一部分中,我们提出了一个内部地图应用程序,其中与时间相关的等高线的交互可能受益于高分辨率的TUI状态。诸如滑块、标尺和刻度盘等典型的TUI概念进一步激发了高分辨率跟踪的好处。在本文的第二部分,我们将从设备跟踪概述出发,然后展示桌面的有形设备通常如何使用红外(IR)发射器和相机来发送有关其位置,方向和状态的信息。由于通过普通的基于摄像头的桌面系统传输许多额外的信息位不再可行,我们接下来引入一个新的系统设置,仍然提供足够高的更新率,以实现顺畅的交互。新方法可以实现为桌面系统,使用低成本的相机检测位置,结合低成本的红外接收器检测每个设备的状态。由于两种传感器同时使用,我们称这种方法为“双模式”。这种方法结合了基于摄像头的跟踪,可以为每个设备传输几乎无限数量的状态。