Motion analysis of Parkinson diseased patients using a video game approach

A. Grammatikopoulou, K. Dimitropoulos, S. Bostantjopoulou, Z. Katsarou, N. Grammalidis
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引用次数: 9

Abstract

Parkinson's disease (PD) is a progressive neurological disorder and the second most common age-related neurodegenerative disease after Alzheimer's disease. The primary symptoms of the disease are associated with the loss of motor skills affecting patients' movement and coordination and disrupting their daily life. Unfortunately, such motor symptoms cannot be fully relieved by therapeutic options. On the other hand, studies have shown that regular training and exercising can prove neuroprotective in PD patients helping them maintain independent longer. Based on recent studies stating that computer-based physical therapy games can be used as an option for facilitating PD rehabilitation exercise programs, we present the development of a body motion based videogame, using the Kinect sensor, targeted for PD patients. We tested twelve patients with advanced forms of PD motor symptoms (UPDRS motor score>20) and six initial stage PD patients (UPDRS motor score<20). All participants underwent an (UPDRS) motor skills pretest and afterwards performed three training sessions. In this paper, we will present part of our research aiming to analyze the movement patterns of PD patients in order to detect statistical significant differences between groups of different impairment level based on their UPDRS motor score and their performance. Consequently, we adopt a deep learning approach by analyzing the recorded human skeleton sequences for predicting the players' level of motor skills decline. Such methods and data can serve as preliminary evidence for further larger and controlled studies to propose such an exergame that can independently detect and adapt its difficulty level to better match players' ability providing a more targeted and personalized rehabilitation option.
用电子游戏方法分析帕金森病患者的运动
帕金森病(PD)是一种进行性神经系统疾病,是仅次于阿尔茨海默病的第二常见的与年龄相关的神经退行性疾病。该疾病的主要症状与运动技能的丧失有关,影响患者的运动和协调,扰乱其日常生活。不幸的是,这种运动症状不能通过治疗方案完全缓解。另一方面,研究表明,定期训练和锻炼可以证明PD患者的神经保护作用,帮助他们更长时间地保持独立性。基于最近的研究表明,基于计算机的物理治疗游戏可以作为促进PD康复锻炼计划的一种选择,我们提出了一种基于身体运动的视频游戏的开发,使用Kinect传感器,针对PD患者。我们测试了12名有PD运动症状的晚期患者(UPDRS运动评分为bbb20)和6名初级PD患者(UPDRS运动评分<20)。所有参与者都进行了UPDRS运动技能预测试,之后进行了三次训练。在本文中,我们将展示我们的部分研究,旨在分析PD患者的运动模式,以UPDRS运动评分及其表现为基础,检测不同损伤水平组之间的统计学差异。因此,我们采用深度学习的方法,通过分析记录的人类骨骼序列来预测运动员运动技能水平的下降。这些方法和数据可以作为进一步大规模和对照研究的初步证据,以提出这样一种可以独立检测和调整难度级别以更好地匹配玩家能力的运动游戏,提供更有针对性和个性化的康复选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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