{"title":"Reinforcement learning of player agents in RoboCup Soccer simulation","authors":"Abhinav Sarje, Amit Chawre, S. B. Nair","doi":"10.1109/ICHIS.2004.81","DOIUrl":null,"url":null,"abstract":"Multiagent systems have emerged as an active sub field of artificial intelligence. Machine learning techniques have played a significant role by handling the inherent complexity of such systems. Robotic Soccer is a typical multiagent system, wherein the challenge is to develop and hone the skills of the agents that take part in the game. For an in-depth and sophisticated understanding of the game, soccer-playing agents must possess the capability to learn and acquire low-level skills. These skills can later be put together and used to emulate the expertise of experienced players. This paper describes the use of reinforcement learning, a machine learning technique, to acquire the base level skills of intercepting a moving ball. Results of simulation runs using the Robocup Soccer server have also been presented.","PeriodicalId":274073,"journal":{"name":"Fourth International Conference on Hybrid Intelligent Systems (HIS'04)","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-12-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fourth International Conference on Hybrid Intelligent Systems (HIS'04)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICHIS.2004.81","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
Multiagent systems have emerged as an active sub field of artificial intelligence. Machine learning techniques have played a significant role by handling the inherent complexity of such systems. Robotic Soccer is a typical multiagent system, wherein the challenge is to develop and hone the skills of the agents that take part in the game. For an in-depth and sophisticated understanding of the game, soccer-playing agents must possess the capability to learn and acquire low-level skills. These skills can later be put together and used to emulate the expertise of experienced players. This paper describes the use of reinforcement learning, a machine learning technique, to acquire the base level skills of intercepting a moving ball. Results of simulation runs using the Robocup Soccer server have also been presented.