Reinforcement learning of player agents in RoboCup Soccer simulation

Abhinav Sarje, Amit Chawre, S. B. Nair
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引用次数: 7

Abstract

Multiagent systems have emerged as an active sub field of artificial intelligence. Machine learning techniques have played a significant role by handling the inherent complexity of such systems. Robotic Soccer is a typical multiagent system, wherein the challenge is to develop and hone the skills of the agents that take part in the game. For an in-depth and sophisticated understanding of the game, soccer-playing agents must possess the capability to learn and acquire low-level skills. These skills can later be put together and used to emulate the expertise of experienced players. This paper describes the use of reinforcement learning, a machine learning technique, to acquire the base level skills of intercepting a moving ball. Results of simulation runs using the Robocup Soccer server have also been presented.
机器人世界杯足球仿真中球员代理的强化学习
多智能体系统已经成为人工智能的一个活跃的分支领域。机器学习技术在处理此类系统的固有复杂性方面发挥了重要作用。机器人足球是一个典型的多智能体系统,其中的挑战是开发和磨练参与游戏的智能体的技能。为了深入而复杂地理解足球,足球经纪人必须具备学习和获得低级技能的能力。这些技能之后可以组合在一起,用来模仿有经验的玩家的专业技能。本文描述了使用强化学习(一种机器学习技术)来获得拦截移动球的基本技能。本文还介绍了利用Robocup Soccer服务器进行仿真运行的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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