Individual game information evaluation using signal processing measurement

Shuo Xiong, Long Zuo, Zeliang Zhang, H. Iida
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Abstract

Game refinement theory is a new game theory which concerns about the entertaining aspects of games using a game sophistication measure that is derived from a game progress model. This paper explores a generic model of game progress for scoring games based on the concept of swings. Then, we synthesize the game refinement theory, game swing and game unexpectedness together to establish the signal processing model to analyze the individual game information impact. In the future, human can use this method to judge the target match/game is interesting or not.
个体博弈信息评价用信号处理测量
游戏精炼理论是一种新的游戏理论,它使用源自游戏进程模型的游戏复杂度量来关注游戏的娱乐方面。本文基于挥杆的概念,探讨了计分博弈过程的一般模型。然后,综合博弈精细化理论、博弈摇摆理论和博弈意外理论,建立信号处理模型,分析个体博弈信息的影响。在未来,人类可以使用这种方法来判断目标比赛/游戏是否有趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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