An Intelligent Interactive System Based on Hand Gesture Recognition Algorithm and Kinect

Xiaoyu Wu, Cheng Yang, Youwen Wang, Hui Li, Shengmiao Xu
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引用次数: 23

Abstract

In this paper, gesture recognition algorithm with kinect sensor is proposed. the depth cue is used to locate the hand area. Based on the histograms of oriented gradient (HOG) and adaboost learning methods, the static hand algorithm is designed to recognize the predefine gesture in the hand Area. by tracking the hand trajectory by kinect, hmms is used to train and classify dynamic gesture. an intelligent interactive system based on hand gesture recognition algorithm above is presented to choose and control different programs. Experimental results demonstrate that our gesture recognition algorithm is robust and effective, and the built interactive system with more intelligence improves the convenience and nature between human-computer interaction.
基于手势识别算法和Kinect的智能交互系统
本文提出了一种基于kinect传感器的手势识别算法。深度球杆用于定位手区。基于定向梯度直方图(HOG)和adaboost学习方法,设计了静态手部算法,用于识别手部区域中的预定义手势。通过kinect跟踪手部运动轨迹,利用hmm对动态手势进行训练和分类。提出了一种基于上述手势识别算法的智能交互系统,用于选择和控制不同的程序。实验结果表明,我们的手势识别算法鲁棒性好、有效性高,所构建的人机交互系统更加智能,提高了人机交互的方便性和自然性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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