{"title":"Digital ira: high-resolution facial performance playback","authors":"P. Debevec","doi":"10.1145/2503541.2503641","DOIUrl":null,"url":null,"abstract":"Video performance capture drives a facial blendshape model made from high-resolution facial scans, compressed and realistically rendered in a reproducible game-ready pipeline designed for current-generation PCs and next-generation consoles.","PeriodicalId":299929,"journal":{"name":"SIGGRAPH Computer Animation Festival","volume":"4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-07-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Computer Animation Festival","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2503541.2503641","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Video performance capture drives a facial blendshape model made from high-resolution facial scans, compressed and realistically rendered in a reproducible game-ready pipeline designed for current-generation PCs and next-generation consoles.