Heritage Pieces Integration in Autonomous Augmented Reality Systems: Key problems and Solutions

Alberto Martín, E. Pérez, S. Salamanca, P. Merchán, A. Adán
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Abstract

Nowadays virtual reality users and professionals demand a growing quality and a higher degree of realism in development and applications. Among these technologies augmented reality systems stand out due to their complexity and possibilities, having open current problems from the digitalization process to the accurate insertion of digital information in the reality. This paper is addressed to present solutions to key problems that arise in these environments which the 3D Computer Vision and Robotics (UCLM) group has been working on over the last two years. The final objective is to extend and complete the real visual information perceived by the user superimposing three-dimensional information synthesized with a high degree of realism. Our research is focused on two aspects that converge towards the same objective. The first objective is to carry out a reverse engineering process on valuable heritage pieces with the aim of obtaining complete and realistic models. This is a field where current technology itself is not capable of yielding a complete and satisfactory answer. Here we present solutions to two of the most important issues which many researchers continue working on: automatic filling holes in 3D meshes and color integration in the geometrical model through view fusion techniques. The second objective concerns the problem of the insertion of virtual models in the image captured by one or more cameras. Current display as well as positioning devices solves most of the AR problems in controlled environments. Nevertheless, a more interesting matter, on which notable research efforts are being carried out, are focused on the positioning aspects in external and non controlled environments. In this paper, we describe an efficient solution with low computational cost that allows us to carry out autonomous augmented reality sessions in free environments.
自主增强现实系统中的遗产块集成:关键问题与解决方案
如今,虚拟现实用户和专业人员在开发和应用中对质量和真实感的要求越来越高。在这些技术中,增强现实系统因其复杂性和可能性而脱颖而出,从数字化过程到在现实中准确插入数字信息存在开放的当前问题。本文旨在介绍3D计算机视觉和机器人(UCLM)小组在过去两年中一直在研究的这些环境中出现的关键问题的解决方案。最终目标是将用户感知到的真实视觉信息进行叠加和完善,并以高度的真实感合成三维信息。我们的研究集中在两个面向同一目标的方面。第一个目标是对有价值的文物进行逆向工程过程,以获得完整和真实的模型。在这个领域,目前的技术本身还不能给出一个完整而令人满意的答案。在这里,我们提出了许多研究者一直在研究的两个最重要的问题的解决方案:三维网格中的自动填充孔和通过视图融合技术在几何模型中进行颜色集成。第二个目标涉及在一个或多个摄像机捕获的图像中插入虚拟模型的问题。当前的显示和定位设备解决了大多数在受控环境下的AR问题。然而,一个更有趣的问题是,在外部和不受控制的环境中定位方面正在进行显著的研究工作。在本文中,我们描述了一种低计算成本的有效解决方案,使我们能够在自由环境中进行自主增强现实会话。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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