Mining effective parallelism from hidden coherence for GPU based path tracing

Tong Wang, Yangdong Deng
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引用次数: 3

Abstract

As one of the essential global illumination algorithms, Monte Carlo path tracing has long been considered as a typical irregular problem that is less friendly for graphics hardware. To improve the efficiency of Monte Carlo path tracing, such techniques as ray reordering, ray compaction and wavefront formulation have been proposed to exploit the inherent coherence in processing different paths and materials for better SIMD efficiency on GPUs. In this paper, we develop a novel technique to extract extra parallelism in Monte Carlo path tracing applications by identifying hidden coherence. The basic idea is to perform a partial traversal in the fast on-chip memory of GPU and then identify coherent paths by analyzing the traversal results as well as other features of rays. Such coherence enables a higher level of parallelism that not only compensates the overhead of traversal, but also leads to improved performance. Experiments prove that our techniques deliver a traversal throughput higher than leading-edge results by up to 15%.
基于GPU的路径跟踪中隐藏相干性的有效并行性挖掘
蒙特卡罗路径跟踪作为一种重要的全局照明算法,一直被认为是一种典型的对图形硬件不太友好的不规则问题。为了提高蒙特卡罗路径跟踪的效率,提出了射线重排序、射线压缩和波前公式等技术,以利用处理不同路径和材料的内在相干性来提高gpu上的SIMD效率。在本文中,我们开发了一种通过识别隐藏相干性来提取蒙特卡罗路径跟踪应用中的额外并行性的新技术。其基本思想是在GPU的快速片上存储器中进行部分遍历,然后通过分析遍历结果以及射线的其他特征来识别相干路径。这种一致性支持更高级别的并行性,不仅可以补偿遍历的开销,还可以提高性能。实验证明,我们的技术提供的遍历吞吐量比领先的结果高出15%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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