Towards user oriented object modelling in virtual reality

O. Karacali
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引用次数: 3

Abstract

Virtual reality (VR) is a breakthrough technology that allows one to step through the computer screen into a 3-D artificial world. This paper explores one of the potential applications of virtual reality to computer aided design and manufacture (CAD/CAM). The paper describes the "object modelling (OM)" in VR and related "VR technology" for user interactions in virtual environments. VRT (virtual reality tool kit) is used to develop and verify the simulation of the products (e,g. electronic component design). Superscape command language (SCL) is used to generate the object and manipulations. Here, an attempt is made to determine whether the two technologies (OM & VR) are a means to the same and or whether they contribute towards a more efficient route to product development.
面向用户的虚拟现实对象建模
虚拟现实(VR)是一项突破性的技术,它可以让人们穿过电脑屏幕进入一个三维的人工世界。本文探讨了虚拟现实技术在计算机辅助设计与制造(CAD/CAM)中的潜在应用之一。本文介绍了虚拟现实中的“对象建模(OM)”和虚拟环境中用户交互的相关“VR技术”。VRT(虚拟现实工具包)用于开发和验证产品的仿真(例如:电子元件设计)。Superscape命令语言(SCL)用于生成对象和操作。在这里,我们试图确定这两种技术(OM和VR)是否是一种相同的手段,或者它们是否有助于更有效的产品开发途径。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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