Non-photorealistic Rendering for 3D Mesh Models

Siyou Lin
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Abstract

Non-Photorealistic Rendering (NPR) for 3D mesh models has made considerable progress in recent years and it has become a hot topic in computer graphics and other related fields. This paper presents an overview of the key techniques in non-photorealistic rendering for 3D mesh models, such as line drawings based on geometric and visual features, the surface brightness and stylized shadow setting. We introduce popular methods dealing with these problems and point out the characteristics of these methods and their deficiencies. Discussion is given and future work is addressed at the end of the paper.
非逼真的3D网格模型渲染
三维网格模型的非真实感渲染(Non-Photorealistic Rendering, NPR)近年来取得了长足的进展,已成为计算机图形学等相关领域的研究热点。本文概述了三维网格模型非真实感渲染的关键技术,如基于几何和视觉特征的线条绘制,表面亮度和风格化阴影设置。介绍了处理这些问题的常用方法,指出了这些方法的特点和不足。最后对本文的研究进行了讨论,并对今后的工作进行了展望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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