Resource mapping and scheduling for heterogeneous network processor systems

Liang Yang, Tushar Gohad, P. Ghosh, Devesh Sinha, Arunabha Sen, A. Richa
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引用次数: 14

Abstract

Task to resource mapping problems are encountered during (i) hardware-software co-design and (ii) performance optimization of Network Processor systems. The goal of the first problem is to find the task to resource mapping that minimizes the design cost subject to all design constraints. The goal of the second problem is to find the mapping that maximizes the performance, subject to all architectural constraints. To meet the design goals in performance, it may be necessary to allow multiple packets to be inside the system at any given instance of time and this may give rise to the resource contention between packets. In this paper, a Randomized Rounding (RR) based solution is presented for the task to resource mapping and scheduling problem. We also proposed two techniques to detect and eliminate the resource contention. We evaluate the efficacy of our RR approach through extensive simulation. The simulation results demonstrate that this approach produces near optimal solutions in almost all instances of the problem in a fraction of time needed to find the optimal solution. The quality of the solution produced by this approach is also better than often used list scheduling algorithm for task to resource mapping problem. Finally, we demonstrate with a case study, the results of a Network Processor design and scheduling problem using our techniques.
异构网络处理器系统的资源映射和调度
任务到资源映射问题是在(i)硬件软件协同设计和(ii)网络处理器系统性能优化过程中遇到的。第一个问题的目标是找到在所有设计约束下最小化设计成本的资源映射任务。第二个问题的目标是在所有体系结构约束下找到使性能最大化的映射。为了满足性能方面的设计目标,可能需要在任何给定的时间允许多个数据包在系统内,这可能会导致数据包之间的资源争用。针对任务到资源的映射和调度问题,提出了一种基于随机四舍五入的求解方法。我们还提出了两种检测和消除资源争用的技术。我们通过广泛的模拟来评估我们的RR方法的有效性。仿真结果表明,该方法在几乎所有情况下都能在较短的时间内得到近似最优解。对于任务到资源的映射问题,该方法产生的解的质量也优于常用的列表调度算法。最后,我们用一个案例研究来证明,使用我们的技术的网络处理器设计和调度问题的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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