Real-time map projection in virtual reality using WebVR

Marko Letic, Kosa Nenadic, Lazar Nikolić
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引用次数: 7

Abstract

In this paper, we present an implementation of a real-time web-based solution that projects pre-rendered map tiles onto a virtual reality plane. An interaction layer, that enables different ways of map manipulation including its surroundings, is developed. The implementation of the projection is described in detail. The main goal of our work is to show the advantages of the web-based map applications over the maps that currently exist and are being developed for native hardware and software support in virtual reality. We measure and analyze their performances and discuss possible future integrations of the already existing platforms with the proposed solution. The implementation leverages JavaScript with WebGL by extending the possibilities of the A-Frame framework based on WebVR. The results of the performance evaluation proved a high usability and interaction level of the proposed solution with already existing and widely available hardware and software support.
使用WebVR的虚拟现实实时地图投影
在本文中,我们提出了一个基于web的实时解决方案的实现,该解决方案将预渲染的地图块投影到虚拟现实平面上。开发了一个交互层,支持不同的地图操作方式,包括其周围环境。详细描述了投影的实现过程。我们工作的主要目标是展示基于web的地图应用程序相对于目前存在的地图的优势,这些地图正在为虚拟现实中的本地硬件和软件支持而开发。我们测量和分析了它们的性能,并讨论了现有平台与提议的解决方案在未来可能的集成。该实现通过扩展基于WebVR的A-Frame框架的可能性来利用JavaScript和WebGL。性能评估的结果证明了所提出的解决方案具有很高的可用性和交互水平,并且具有现有的和广泛可用的硬件和软件支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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