Priority-based application level multicast for distributed interactive applications based on distance

Ren Chen, Gui-Sen Li, Bin Dai, Shun-Zhi Zhu
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Abstract

Applying Application-Level Multicast technology (ALM) to Distributed Interactive Applications (DIAs) becomes more and more popular. Especially for DIAs embedded priority. The PST algorithm was designed for these DIAs based on distance. However, the PST lacks efficient priority selection and filtering mechanism resulted in system unstable and inextensible. In this paper, we first propose PQPST algorithm which can predict every efficient priority and quantize the predicted efficient priorities into different groups for constructing the multicast trees. Second, we propose Priority Discrepancy Heuristic Mechanism (PDHM), which sets different thresholds of priority discrepancy within the priority discrepancy interval to control the distribution tree construction, and it can efficiently decrease the repeated distribution tree construction. According to the simulation results, the PQPST and PDHM can efficiently improve the performance of the PST algorithm.
基于距离的分布式交互应用的基于优先级的应用层多播
应用应用层组播技术在分布式交互应用中得到了越来越广泛的应用。特别是对于DIAs的嵌入式优先级。针对这些DIAs,设计了基于距离的PST算法。然而,由于PST缺乏有效的优先级选择和过滤机制,导致系统不稳定和不可扩展。本文首先提出了PQPST算法,该算法可以预测每个有效优先级,并将预测的有效优先级量化到不同的组播树中。其次,提出了优先级差异启发式机制(PDHM),该机制在优先级差异区间内设置不同的优先级差异阈值来控制分布树的构建,有效地减少了分布树的重复构建。仿真结果表明,PQPST和PDHM可以有效地提高PST算法的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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