K. Selvakumaran, Shreya Kishore, Appsara Narayanasamy, Ashwin Radhakrishnan, M. Malarvel
{"title":"Scalable AR Integration Pipeline for Immersive Textbook Learning Experience","authors":"K. Selvakumaran, Shreya Kishore, Appsara Narayanasamy, Ashwin Radhakrishnan, M. Malarvel","doi":"10.1109/ICESC57686.2023.10193488","DOIUrl":null,"url":null,"abstract":"The availability of learning tools in schools that are accessible to low-income households is generally very limited when compared to most private schools that cater to the well-off masses. Contrarily, the accessibility, and usage of smartphones in the low-income population is surprisingly comparable to that of the medium and high-income populations due to the presence of affordable smartphones. Hence, enhancing the learning experience of children from low-income households through resourceful strategies that utilize smartphones can counter their school’s deficit of learning tools. One such strategy is proposed by this study, where an immersive and interactive learning experience can be created through the integration of Augmented-Reality based visualizations in textbooks that make concepts more appealing and clear. This approach is ideal for low-budget schools as it does not require any setup expenses from students or the school. This pipeline made scalability a key priority in order to accommodate a vast number of AR experiences that can cover an entire curriculum composed of different subjects.","PeriodicalId":235381,"journal":{"name":"2023 4th International Conference on Electronics and Sustainable Communication Systems (ICESC)","volume":"310 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 4th International Conference on Electronics and Sustainable Communication Systems (ICESC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICESC57686.2023.10193488","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The availability of learning tools in schools that are accessible to low-income households is generally very limited when compared to most private schools that cater to the well-off masses. Contrarily, the accessibility, and usage of smartphones in the low-income population is surprisingly comparable to that of the medium and high-income populations due to the presence of affordable smartphones. Hence, enhancing the learning experience of children from low-income households through resourceful strategies that utilize smartphones can counter their school’s deficit of learning tools. One such strategy is proposed by this study, where an immersive and interactive learning experience can be created through the integration of Augmented-Reality based visualizations in textbooks that make concepts more appealing and clear. This approach is ideal for low-budget schools as it does not require any setup expenses from students or the school. This pipeline made scalability a key priority in order to accommodate a vast number of AR experiences that can cover an entire curriculum composed of different subjects.