Human-avatar interaction and recognition memory according to interaction types and methods

Mingyu Kim, Woncheol Jang, K. Kim
{"title":"Human-avatar interaction and recognition memory according to interaction types and methods","authors":"Mingyu Kim, Woncheol Jang, K. Kim","doi":"10.1109/VR.2015.7223369","DOIUrl":null,"url":null,"abstract":"For the several decades, researchers studied human-avatar interactions using a virtual reality (VR). However, speculation on the interaction between a human's recognition memory and interaction types/methods has not enough considered yet. In the current study, we designed a VR interaction paradigm with two different types of human-avatar interaction including initiating and responding interactions, and we also included two interaction methods including a head-gazing and a hand-pointing. The result indicated that there are significant differences in the recognition memory between the initiating and responding interactions. However, we couldn't find any significant effects of interaction methods in the current study. These results suggest that the human-avatar interaction may have similar patterns with the human-human interaction in the recognition memory, and methodological advances also required.","PeriodicalId":231501,"journal":{"name":"2015 IEEE Virtual Reality (VR)","volume":"1247 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Virtual Reality (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2015.7223369","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

For the several decades, researchers studied human-avatar interactions using a virtual reality (VR). However, speculation on the interaction between a human's recognition memory and interaction types/methods has not enough considered yet. In the current study, we designed a VR interaction paradigm with two different types of human-avatar interaction including initiating and responding interactions, and we also included two interaction methods including a head-gazing and a hand-pointing. The result indicated that there are significant differences in the recognition memory between the initiating and responding interactions. However, we couldn't find any significant effects of interaction methods in the current study. These results suggest that the human-avatar interaction may have similar patterns with the human-human interaction in the recognition memory, and methodological advances also required.
基于交互类型和方式的人-化身交互与识别记忆
几十年来,研究人员一直在使用虚拟现实(VR)研究人与化身的互动。然而,关于人类的识别记忆和交互类型/方法之间的相互作用的推测还没有得到足够的考虑。在本研究中,我们设计了一种虚拟现实交互范式,包括两种不同类型的人-化身交互,包括发起和响应交互,我们还包括两种交互方式,包括头凝视和手指向。结果表明,初始交互和响应交互在识别记忆方面存在显著差异。然而,在目前的研究中,我们没有发现交互方法的显著效果。这些结果表明,人与虚拟形象的交互可能与识别记忆中的人与人交互具有相似的模式,并且还需要在方法上取得进展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信