“Customerized" innovation through the emergence of a mutually adaptive and learning environment

S. Harkema, W. Baets
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引用次数: 9

Abstract

– This paper describes an experimental approach to model an innovation process on the basis of principles and concepts of complexity theory and its possible implications on the outcome of the innovation process. It is part of ongoing research carried out at the University of Nyenrode in the Netherlands, at the Nyenrode Institute of Virtual Education and Knowledge Management. In this paper the intricate and complex relation underlying the process of new product development and customer response, is the focus of attention. This relation is primarily defined as a process of knowledge management and mutual learning (Baets, 1998). In addition innovation is defined as a process of “manageable chaos” (adapted from Quinn, 1985). This means that innovation is conceptualized as a process of interaction and subsequent knowledge flows between people that are organized in a network and form a complex system. In the sixties Simon, one of the founders of complexity theory, defined a complex system as one made up of many parts that have many intricate interactions. An alternative will be brought forward to model innovation processes. Instead of defining innovation success in terms of organizational characteristics or factors linked to the success rate of a product innovation; the latter will be modeled as the outcome of interaction among a variety of agents that pursue strategies in a co-evolutionary process with each other. Classification Codes: M21.
“定制化”创新通过一个相互适应和学习的环境的出现
本文描述了一种基于复杂性理论原理和概念的创新过程模型的实验方法及其对创新过程结果的可能影响。这是荷兰奈洛德大学虚拟教育和知识管理研究所正在进行的研究的一部分。新产品开发过程与顾客反应之间错综复杂的关系是本文关注的焦点。这种关系主要被定义为知识管理和相互学习的过程(Baets, 1998)。此外,创新被定义为“可管理的混乱”过程(改编自Quinn, 1985)。这意味着创新被概念化为一个相互作用的过程,随后知识在人们之间流动,这些人被组织在一个网络中,形成一个复杂的系统。60年代,复杂性理论的创始人之一西蒙将复杂系统定义为由许多部分组成的系统,这些部分有许多复杂的相互作用。将提出另一种方法来模拟创新过程。而不是根据组织特征或与产品创新成功率相关的因素来定义创新成功;后者将被建模为在相互共同进化过程中追求策略的各种代理之间相互作用的结果。分类代码:M21。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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