Repair scheduling in wireless distributed storage with D2D communication

Jesper Pedersen, A. G. Amat, I. Andriyanova, F. Brannstrom
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引用次数: 16

Abstract

We consider distributed storage (DS) for a wireless network where mobile devices arrive and depart according to a Poisson random process. Content is stored in a number of mobile devices, using an erasure correcting code. When requesting a piece of content, a user retrieves the content from the mobile devices using device-to-device communication or, if not possible, from the base station (BS), at the expense of a higher communication cost. We consider the repair problem when a device that stores data leaves the network. In particular, we introduce a repair scheduling where repair is performed (from storage devices or the BS) periodically. We derive analytical expressions for the overall communication cost of repair and download as a function of the repair interval. We illustrate the analysis by giving results for maximum distance separable codes and regenerating codes. Our results indicate that DS can reduce the overall communication cost with respect to the case where content is only downloaded from the BS, provided that repairs are performed frequently enough. The required repair frequency depends on the code used for storage and the network parameters. In particular, minimum bandwidth regenerating codes require frequent repairs, while maximum distance separable codes give better performance if repair is performed less frequently. We also show that instantaneous repair is not always optimal.
基于D2D通信的无线分布式存储维修调度
本文考虑了移动设备根据泊松随机过程到达和离开的无线网络的分布式存储。使用擦除纠错码将内容存储在许多移动设备中。当请求一段内容时,用户使用设备到设备的通信从移动设备检索内容,如果不可能,则从基站(BS)检索内容,但要付出较高的通信成本。当存储数据的设备离开网络时,我们考虑修复问题。特别地,我们引入了一个修复计划,其中(从存储设备或BS)定期执行修复。我们导出了维修和下载的总通信成本作为维修间隔函数的解析表达式。我们通过给出最大距离可分离码和再生码的结果来说明分析。我们的研究结果表明,在内容仅从BS下载的情况下,DS可以减少总体通信成本,前提是进行足够频繁的修复。所需的修复频率取决于用于存储的代码和网络参数。特别是,最小带宽再生码需要频繁的修复,而最大距离可分离码如果修复执行的频率较低,则提供更好的性能。我们还表明,瞬时修复并不总是最佳的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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