ThunderNet: A Turbo Unified Network for Real-Time Semantic Segmentation

Wei Xiang, Hongda Mao, V. Athitsos
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引用次数: 27

Abstract

Recent research in pixel-wise semantic segmentation has increasingly focused on the development of very complicated deep neural networks, which require a large amount of computational resources. The ability to perform dense predictions in real-time, therefore, becomes tantamount to achieving high accuracies. This real-time demand turns out to be fundamental particularly on the mobile platform and other GPU-powered embedded systems like NVIDIA Jetson TX series. In this paper, we present a fast and efficient lightweight network called Turbo Unified Network (ThunderNet). With a minimum backbone truncated from ResNet18, ThunderNet unifies the pyramid pooling module with our customized decoder. Our experimental results show that ThunderNet can achieve 64.0% mIoU on CityScapes, with real-time performance of 96.2 fps on a Titan XP GPU (512x1024), and 20.9 fps on Jetson TX2 (256x512).
ThunderNet:一个用于实时语义分割的Turbo统一网络
近年来在逐像素语义分割方面的研究越来越多地集中在非常复杂的深度神经网络的开发上,这需要大量的计算资源。因此,实时执行密集预测的能力就等同于实现高精度。这种实时需求被证明是基本的,特别是在移动平台和其他gpu驱动的嵌入式系统,如NVIDIA Jetson TX系列。本文提出了一种快速高效的轻量级网络——Turbo统一网络(ThunderNet)。通过从ResNet18截断的最小骨干,ThunderNet将金字塔池模块与我们定制的解码器统一起来。我们的实验结果表明,ThunderNet在cityscape上可以实现64.0%的mIoU,在Titan XP GPU (512x1024)上实时性能为96.2 fps,在Jetson TX2 (256x512)上实时性能为20.9 fps。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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