Towards a Simple and Efficient Object-based Superpixel Delineation Framework

F. Belém, B. Perret, J. Cousty, S. Guimarães, A. Falcão
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引用次数: 2

Abstract

Superpixel segmentation methods are widely used in computer vision applications due to their properties in border delineation. These methods do not usually take into account any prior object information. Although there are a few exceptions, such methods significantly rely on the quality of the object information provided and present high computational cost in most practical cases. Inspired by such approaches, we propose Object-based Dynamic and Iterative Spanning Forest (ODISF), a novel object-based superpixel segmentation framework to effectively exploit prior object information while being robust to the quality of that information. ODISF consists of three independent steps: (i) seed oversampling; (ii) dynamic path-based superpixel generation; and (iii) object-based seed removal. After (i), steps (ii) and (iii) are repeated until the desired number of superpixels is finally reached. Experimental results show that ODISF can surpass state-of-the-art methods according to several metrics, while being significantly faster than its object-based counterparts.
一个简单有效的基于对象的超像素描绘框架
超像素分割方法由于其边界划分的特性,在计算机视觉应用中得到了广泛的应用。这些方法通常不考虑任何先验对象信息。尽管有一些例外,但这些方法在很大程度上依赖于所提供的对象信息的质量,并且在大多数实际情况下存在很高的计算成本。受这些方法的启发,我们提出了基于对象的动态迭代生成森林(ODISF),这是一种新的基于对象的超像素分割框架,可以有效地利用先验对象信息,同时对该信息的质量具有鲁棒性。ODISF包括三个独立的步骤:(i)种子过采样;(ii)基于动态路径的超像素生成;(iii)基于对象的种子去除。在(i)之后,重复步骤(ii)和(iii),直到最终达到所需的超像素数量。实验结果表明,根据几个指标,ODISF可以超越最先进的方法,同时明显快于基于对象的对应方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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