Gesture recognition based on human - computer interaction

Xiaokang Si, Jian Wang
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Abstract

The man-machine interaction technology based on gesture recognition has some problems, such as slow speed and low precision of static gesture recognition, and poor expansibility of gesture action. Yolov4-Tiny algorithm based on attention mechanism was proposed, and action semantics was designed by combining basic gestures with gesture state change, and the application function was called according to action semantics, which realize efficient human-computer interaction. By comparing the methods involved in each process, it can be seen that deep learning has strong fault tolerance, robust-ness, high parallelism, anti-interference, etc., which has achieved great achievements above the traditional learning algorithm in the field of gesture identification.
基于人机交互的手势识别
基于手势识别的人机交互技术存在静态手势识别速度慢、精度低、手势动作可扩展性差等问题。提出了基于注意机制的Yolov4-Tiny算法,结合基本手势和手势状态变化设计动作语义,并根据动作语义调用应用函数,实现了高效的人机交互。通过比较各个过程所涉及的方法可以看出,深度学习具有较强的容错性、鲁棒性、高并行性、抗干扰性等特点,在手势识别领域取得了高于传统学习算法的巨大成就。
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