Utilizing AR for 3D Geometry Object Visualization

Khasanah Nur Hidayah, A. Siagian, R. Richardo, S. Riyanto
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Abstract

Employing a learning medium can support learning and teaching activities. This learning medium can be one way to help students in understanding particular lessons, e.g., mathematics, art, and science. Although due to some reasons that understanding such specific lessons might be very difficult, using a learning tool can help students in understanding them easily. Thus, this study aims to develop such a learning medium in helping students to learn mathematics using visualization. In particular, we utilize augmented reality (AR) technology to visualize cube and beam objects. The visualized cube and beam objects are in the form of models and nets. The models and nets visualization is shown as a basic understanding to learn the geometry of three-dimensional (3D) flat-sided shapes. For this purpose, we use Research and Development (R&D) method consisting of define, design, development, and dissemination steps in this study. Our experimental results show that the developed AR application could work well to visualize the models, nets, and volume of cube and beam objects in 3D.
利用AR 3D几何对象可视化
使用学习媒介可以支持学习和教学活动。这种学习媒介可以是帮助学生理解特定课程的一种方式,例如数学、艺术和科学。尽管由于某些原因,理解这些特定的课程可能非常困难,但使用学习工具可以帮助学生轻松理解它们。因此,本研究旨在开发这样一种学习媒介,帮助学生利用可视化学习数学。特别是,我们利用增强现实(AR)技术来可视化立方体和光束对象。可视化的立方体和梁物体以模型和网的形式呈现。模型和网络可视化是学习三维(3D)平面形状几何的基本知识。为此,本研究采用研发(R&D)方法,包括定义、设计、开发和传播四个步骤。实验结果表明,所开发的增强现实应用程序可以很好地实现立方体和光束物体的模型、网络和体积的三维可视化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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