Real-time time-consistent 2D-to-3D video conversion based on color histogram

Zhen Zhang, S. Yin, Leibo Liu, Shaojun Wei
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引用次数: 2

Abstract

In this paper we propose an algorithm for real-time 2D-to-3D conversion. Saliency based on color histogram is used to build depth map. To eliminate instability problem of color saliency, we presented a low-complexity and low-latency scene detection method taking advantage of color histogram produced before. The experiment results show that our algorithm is able to eliminate depth flickering effectively and create depth maps of good equality in various scenes in real-time.
基于颜色直方图的实时时间一致性2d - 3d视频转换
本文提出了一种实时二维到三维转换的算法。采用基于颜色直方图的显著性来构建深度图。为了消除颜色显著性的不稳定性问题,我们利用已有的颜色直方图提出了一种低复杂度、低延迟的场景检测方法。实验结果表明,该算法能够有效地消除深度闪烁现象,并在各种场景下实时生成均衡性较好的深度图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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