EXPERIMENT D‘ – SERIOUS GAME FOR THE DEVELOPMENT OF INTERCULTURAL COMPETENCES. CONCEPT, CONTENT, AND EXPERIENCES

Gala Rebane, Maik Arnold
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Abstract

The paper presents an intercultural serious game ‘Experiment D’, which was developed in a cooperation between the junior professor of Intercultural Competence (Chemnitz University of Technology) and the chair of Social Work Management (FHD Dresden – University of Applied Sciences). The game was successfully tested and assessed in the summer term 2017 and 2018. The main plot consists of a communicative negotiation and strategic handling of a complex situation at university that involves various stakeholders, both within and without it. The game fosters cultural awareness and self-reflection, appreciation of and a creative approach towards diversity, as well as general communicative, social, and team competences. Since it does not require any specialised prior knowledge, ‘Experiment D’ potentially addresses students of all disciplines. The participants of the two test sessions were students of the study fields MERGE Technologies for Resource Efficiency (study component “Soft Skills”, Faculty of Mechanical Engineering) and Intercultural Communication and Competence (compulsory study component Intercultural Learning, Faculty of Humanities) at the Chemnitz University of Technology. Ethnicity, nationality, first language(s), degree of proficiency in English and German, and academic background were all factors that engendered a highly diverse game setting. Aside from the concept of the game, as well as its methodology and didactics, the paper also discusses the results of its assessment.
实验——培养跨文化能力的严肃游戏。概念、内容和体验
本文介绍了一个跨文化严肃游戏“实验D”,它是由跨文化能力的初级教授(开姆尼茨工业大学)和社会工作管理的主席(FHD德累斯顿-应用科学大学)合作开发的。该游戏在2017年和2018年夏季学期成功进行了测试和评估。主要情节包括在大学里的一个复杂的情况下,涉及到各种利益相关者,包括内部和外部的沟通谈判和战略处理。游戏培养了文化意识和自我反思,对多样性的欣赏和创造性方法,以及一般的沟通,社交和团队能力。由于不需要任何专门的先验知识,“实验D”可能适用于所有学科的学生。两次测试的参与者是开姆尼茨工业大学资源效率MERGE技术(机械工程学院软技能课程)和跨文化交流与能力(人文学院跨文化学习必修课程)专业的学生。种族,国籍,第一语言,英语和德语熟练程度以及学术背景都是产生高度多样化游戏设置的因素。除了游戏的概念,以及游戏的方法论和教学方法外,本文还讨论了游戏的评估结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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