Modeling of trajectory of the pursuer in space using the method of constant-bearing approach

A. Dubanov
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引用次数: 1

Abstract

  This article examines the model of pursuit task, when the pursuer while moving in space, adheres to the strategy of constant-bearing approach. The velocity modules of the pursuer and target are constant. The object moves evenly and straightforwardly, for certainty of the model, since the test program is written based on the materials of the article. The velocity vectors of the target and the pursuer in the beginning of the pursuit are directed arbitrarily. The iterative process consists of the three parts. Calculation of trajectory of the pursuer in space, calculation of trajectory of the pursuer in a plane, calculation of the transition of trajectory from space to a plane are conducted. All parts of the iterative process have to meet the conditions specified in a task. An important condition is that the minimum radius of curvature of the trajectory should not exceed a certain set value. The scientific novelty of the geometric model consists in the possibility to regulate the time of reaching the target by changing the length of trajectory of the pursuer, as well as the orientation of a plane of pursuit. Calculation of the point of next position of the pursuer in space is the point of intersection of the sphere, cone and plane of constant-bearing approach. A plane of constant-bearing approach is perpendicular to a plane of pursuit. In the model under review, a plane of pursuit is determined by the target velocity vector and direct target that connects the pursuer and the target (sight line). The radius of the sphere is equal to the step of the pursuer for the time interval the time of the iterative process is divided into. The angle of solution of the cone is the angle by which the velocity vector of the pursuer can turn. The mathematical model presented in the article may be of interest to developers of unmanned aerial vehicles.  
采用恒方位法对空间跟踪器轨迹进行建模
本文研究了追踪者在空间运动时遵循恒方位逼近策略的追踪任务模型。追踪者和目标的速度模量是恒定的。由于测试程序是基于文章的材料编写的,因此为了模型的确定性,对象移动均匀而直接。在跟踪开始时,目标和跟踪者的速度矢量是任意定向的。迭代过程由三个部分组成。进行了跟踪器在空间中的轨迹计算、跟踪器在平面中的轨迹计算、轨迹从空间到平面的过渡计算。迭代过程的所有部分都必须满足任务中指定的条件。一个重要的条件是轨迹的最小曲率半径不应超过某一设定值。该几何模型的科学新颖之处在于,它可以通过改变跟踪器的轨迹长度和跟踪平面的方向来调节到达目标的时间。寻迹器在空间中的下一个位置点的计算是定方位进近球面、圆锥平面的交点。方位不变的接近面与追逐面垂直。在本模型中,追踪平面由目标速度矢量和连接追踪者与目标(视线)的直接目标确定。在迭代过程的时间间隔内,球的半径等于跟踪器的步长。圆锥的解角是跟踪器的速度矢量转弯的角度。本文提出的数学模型可能会引起无人机开发人员的兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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